This morning is particularly upsetting for me as I was in the process of writing an article agreeing with Syncaine’s views with regards to how F2P is a tragic thing for the MMO world…and I had cited Rift as an example of a game that saw no real benefit to a F2P model. You know, because, having many players supported by significantly fewer subscribed players will – as a rule – detract from the overall user experience.
So. You too, Brutus?
Is there a cash shop yet? When can we expect it? Because the natural progression seems to now be this:
- make a game which (hopefully) you love and some people find fun;
- decide that the number of people who find it fun are not generating enough dollars;
- make the game F2P to lure in more people who you hope will subscribe;
- learn (or at least assume) quickly that most of these F2P users will do far more complaining than subscribing, so offer a cash shop where players can buy what you think they will pay for: power and ponies.
Trion. The moment you start selling ponies and power for cash is the moment you fail. Just say no.
F2P is bad, mmkay?
ADDENDUM: While I haven’t yet found a link to support this, Grimnir has ever been a source I rely on. In the comments you’ll see he’s set my mind at some ease. The F2P for Rift is restricted to the trial servers, so there will be no population diffusion and (for now, at least) no weird cash shops. All a slippery slope I constructed in my mind.
I’m trying to breathe a sigh of relief, but I’m not feeling it. C’mon, Trion. Don’t let me down.